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Screenshot of FizzBuzz written in Rockstar

Top Tips from a Rockstar Developer

A while ago, I stumbled across a programming language called Rockstar. It’s an interesting little project that was designed to kill the term ‘Rockstar Developer’ by making an actual language that that term could apply to.

Creating an Accurate Demo

Hey folks! So, Duped is fast approaching release! In fact, we’re only about a month out from the actual, real release of my first commercially available game.